I think it was a bit difficult for me to learn the balance, and I didn't realize we were fighting another person until I scrolled over and discovered I needed to hurry
I like it! It's a fun resource management game with summoning and resource gathering! I really like the cloudy background, with the parallax mountains, it really gives great depth to the scene! The scattered bones are a nice touch as well, making sure the lane doesn't look to repetitive to the player.
I would've liked to have seen the mining resources to respawn, since I quickly mined it and was left with many creatures that couldn't be reassigned to battle shifting, ending up just standing there and waiting.
The music was a nice touch, if not slightly loud, with no option to change that? It would've been nice to have the fighting sounds, like you described in your document, but with the time constraints, I think you did great! Well done!
Also, chuck in some credits for yourself! Be proud of what you made!
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That's unfortunate since I'm using Godot 4, I have to use the SharedArrayBuffer, which seems to have issues with certain browsers
I quite enjoyed this. Very fun!
I think it was a bit difficult for me to learn the balance, and I didn't realize we were fighting another person until I scrolled over and discovered I needed to hurry
Thanks for playing! I might try adding a cutscene to the start of the battle to introduce the player to the environment
I like it! It's a fun resource management game with summoning and resource gathering! I really like the cloudy background, with the parallax mountains, it really gives great depth to the scene!
The scattered bones are a nice touch as well, making sure the lane doesn't look to repetitive to the player.
I would've liked to have seen the mining resources to respawn, since I quickly mined it and was left with many creatures that couldn't be reassigned to battle shifting, ending up just standing there and waiting.
The music was a nice touch, if not slightly loud, with no option to change that? It would've been nice to have the fighting sounds, like you described in your document, but with the time constraints, I think you did great! Well done!
Also, chuck in some credits for yourself! Be proud of what you made!
Thank you for the feedback; it was a first for me working with pixel art and my own art in general for a game; I'm glad you liked it!